class RscListBox {
	idc = -1;
	type = 5;
	style = 0 + 0x10;
	font = "Zeppelin32";
	sizeEx = 0.04221;
        rowHeight = 0.03;
	color[] = {1, 1, 1, 1};
	colorText[] = {1, 1, 1, 0.75};
	colorScrollbar[] = {0.95, 0.95, 0.95, 1};
	colorSelect[] = {0.95, 0.95, 0.95, 1};
	colorSelect2[] = {0.95, 0.95, 0.95, 1};
	colorSelectBackground[] = {0.6, 0.8392, 0.4706, 1.0};
	colorSelectBackground2[] = {0.6, 0.8392, 0.4706, 1.0};
	columns[] = {0.1, 0.7, 0.1, 0.1};
	period = 0;
	colorBackground[] = {1, 1, 1, 1};
	maxHistoryDelay = 1.0;
	autoScrollSpeed = -1;
	autoScrollDelay = 5;
	autoScrollRewind = 0;
	soundSelect[] = {"\ca\ui\data\sound\new1", 0.09, 1};
	
	class ScrollBar {
		color[] = {1, 1, 1, 0.6};
		colorActive[] = {1, 1, 1, 1};
		colorDisabled[] = {1, 1, 1, 0.3};
		thumb = "\ca\ui\data\igui_scrollbar_thumb_ca.paa";
		arrowFull = "\ca\ui\data\igui_arrow_top_active_ca.paa";
		arrowEmpty = "\ca\ui\data\igui_arrow_top_ca.paa";
		border = "\ca\ui\data\igui_border_scroll_ca.paa";
	};
};

class RscText {
	idc = -1;
	type = 0;
	x = 0;
	y = 0;
	h = 0.037;
	w = 0.03;
	style = 256;
	font = "Zeppelin32";
	text = "";
	SizeEx = 0.03921;
	//colorText[] = {0.543, 0.5742, 0.4102, 1.0};
	colorText[] = {0.6, 0.6, 0.6, 1.0};
	colorBackground[] = {0, 0, 0, 0};
};

class ButtonControl
{
	idc = -1;
	type = 1;
	style = 2;
	moving = false;
	//x = 0.3;
	//y = 0.1;
	//h = 0.2;
	//w = 0.5;
	font = "Zeppelin32";
	sizeEx = 0.025;

	action = "closeDialog 0; hint ""Close pushed"";";
	text = "PISTOLS";
	default = false;
	colorText[] = { 0, 0, 0, 1 };
	colorFocused[] = { 1, 1, 1, 1 };   // border color for focused state
	colorDisabled[] = { 0, 0, 1, 0.7 };   // text color for disabled state
	colorBackground[] = { 1, 1, 1, 0.8 };
	colorBackgroundDisabled[] = { 1, 1, 1, 0.5 };   // background color for disabled state
	colorBackgroundActive[] = { 1, 1, 1, 1 };   // background color for active state
	offsetX = 0.003;
	offsetY = 0.003;
	offsetPressedX = 0.002;
	offsetPressedY = 0.002;
	colorShadow[] = { 0, 0, 0, 0.5 };
	colorBorder[] = { 0, 0, 0, 1 };
	borderSize = 0;
	soundEnter[] = { "", 0, 1 };  // no sound
	soundPush[] = { "buttonpushed.ogg", 0.1, 1 };
	soundClick[] = { "", 0, 1 };  // no sound
	soundEscape[] = { "", 0, 1 };  // no sound
	x = 0.4; y = 0.475;
	w = 0.4; h = 0.05;
};
